﻿capital = 909

oob = "ZPN_1936"
recruit_character = ZPN_basuki_yudoyono
recruit_character = ZPN_plaek_suriyawongse
recruit_character = ZPN_chulalongkorn_chichalerm
recruit_character = ZPN_chulalongkorn_suriyawongse
recruit_character = ZPN_zpn_navy_chief_1
recruit_character = ZPN_zpn_navy_chief_2
recruit_character = ZPN_zpn_army_chief_2
recruit_character = ZPN_zpn_army_chief_3
recruit_character = ZPN_zpn_army_chief_1
recruit_character = ZPN_zpn_high_command_1
recruit_character = ZPN_zpn_theorist_1
recruit_character = ZPN_zpn_high_command_3
recruit_character = ZPN_zpn_high_command_2
recruit_character = ZPN_zpn_theorist_2
recruit_character = ZPN_zpn_high_command_5
recruit_character = ZPN_zpn_high_command_4
recruit_character = ZPN_zpn_air_chief_1
recruit_character = ZPN_zpn_air_chief_2
recruit_character = ZPN_zpn_political_advisor_9
recruit_character = ZPN_zpn_political_advisor_8
recruit_character = ZPN_zpn_political_advisor_7
recruit_character = ZPN_zpn_political_advisor_6
recruit_character = ZPN_zpn_political_advisor_5
recruit_character = ZPN_zpn_political_advisor_4
recruit_character = ZPN_zpn_political_advisor_3
recruit_character = ZPN_zpn_political_advisor_2
recruit_character = ZPN_zpn_political_advisor_1
recruit_character = ZPN_mongkut_nitithada
recruit_character = ZPN_mamys_kar_kar


# Starting tech
set_technology = {
	infantry_weapons = 1
	tech_recon = 1
	gw_artillery = 1
	
	trench_warfare = 1
	fleet_in_being = 1
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {		
		early_destroyer = 1		
		transport = 1
	}
	set_naval_oob = "ZPN_1936navy"
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {		
		early_ship_hull_light = 1		
		basic_battery = 1
		basic_light_battery = 1		
		mtg_transport = 1		
	}
	set_naval_oob = "ZPN_1936mtg"
}

set_convoys = 50

add_ideas = {
	zcs_lingsan_torg_liga_member
	zpn_religiozn_debuff
	Aristocratic_republic
}

set_politics = {	
	ruling_party = neutrality
	last_election = "1986.1.1"
	election_frequency = 48
	elections_allowed = yes
}
set_popularities = {			
	neutrality = 70
	communism = 30
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	create_equipment_variant = {
		name = "DD 1"
		type = destroyer_1
		upgrades = {
			ship_torpedo_upgrade = 1
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
		}
	}
}
if = {
	limit = { has_dlc = "Man the Guns"}
	create_equipment_variant = {
		name = "DD 1"	
		type = ship_hull_light_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = empty
			mid_1_custom_slot = empty
			rear_1_custom_slot = empty
		}		
	}
}
